Difference between revisions of "Add a new building to Beer Factories"

From Beerplop
Line 3: Line 3:
 
* Add translations for building name and description
 
* Add translations for building name and description
 
* Define two upgrade paths
 
* Define two upgrade paths
** Labels for upgrade paths
+
** Labels for upgrade paths (if they don't exist yet)
 
** requirements, prices and callbacks in Upgrades.js
 
** requirements, prices and callbacks in Upgrades.js
** Title and description for each upgrade
+
** Title and description for each upgrade (if required Language Middleware expansion)
 
* Achievement building unlocked
 
* Achievement building unlocked
 
* Amount achievements (Language Middleware expansion of description)
 
* Amount achievements (Language Middleware expansion of description)

Revision as of 17:14, 3 September 2019

  • Building state in Beer Factories state
  • Constant building data in FACTORY_DATA_FIX
  • Add translations for building name and description
  • Define two upgrade paths
    • Labels for upgrade paths (if they don't exist yet)
    • requirements, prices and callbacks in Upgrades.js
    • Title and description for each upgrade (if required Language Middleware expansion)
  • Achievement building unlocked
  • Amount achievements (Language Middleware expansion of description)
  • Define base building price in REQUIRED_MATERIALS__FACTORY_CONSTRUCTION
  • Define when the building gets unlocked in FACTORY_ENABLE_LIMITS
  • Create building icon
  • Implement special logic for the building